4.32-37206 ACE Software Release Notes

Released: Jul 05, 2011

This software release supports the following base operating systems:

OS Version
RHEL 5.3, 5.6 (default)

New version in this release

ASTi audio and I/O distribution devices use the following firmware version with this software release:

ACENet Device Firmware Version
ACU 2.1
ACU2 2.10

New version in this release

ASTi Voisus Clients use the following versions with this software release:

Voisus Client Version
Windows® v1.7.2-37206
Linux v1.7.2-37206
Voisus-VBS2 Plugin v0.3-37206

New version in this release


  • Added a reference table to the RMS ACENet section for comparing ACENet gain values across different device types. Added support for ALE.
  • Added the ability to set additional DIS parameters for entity type record and input source.
  • Added support for RedHat┬« Enterprise Linux┬« operating system 5.6.
  • Enhanced the RMS ACENet pages for ACUs and ACU2s for usability.
  • Added a reset button for the counters on the RMS ACENet page.
  • Added the automatic reset of ACENet counters after completing a layout installation.
  • Added RMS Health ACENet statistics for troubleshooting.
  • Added common ACENet error messages in RMS for increased troubleshooting.
  • Updated the Terrain server configuration by removing the requirement to an address.
  • Added a custom program-specific comm panel component.


  • Enhanced the 'post-delay' sound file option to accept entries in units of seconds, which should be easier to work with than the previous units (realtime execution frames). Some values will 'snap' to a different value so that they align with valid time intervals in the realtime framework.
  • When powering on a Crown Amp following a layout installation the user can expect up to a 2 minute delay before the amplifier is fully configured in the ACE environment. Monitor the ACENet page and when the amplifiers "Status" has changed from a red X to a green check the amplifier is fully configured and ready for use.
  • Looped sound files now loop more naturally. Previously, if a sound file was not date so that the start of the loop fell exactly on a 64-sample segment it could potentially 'click' between loops. Start and end offsets are now linkable and adjustable inputs to the PlaySound component. These allow realtime control of the start and end positions of a play sound. The sound must be buffered for this to work.
  • If a "Device Timeout" message is received while updating the firmware of an ACENet device, power cycle that device and re-try the update. Older versions of firmware report "ARM timeout". ACU2 firmware versions 2.10 or later and ACE-RIU firmware versions 2.7 or later, show the "Device Timeout" message if there is an issue during update.
  • Removed a verbose and unnecessary log message from being printed to the ACE Target log when a user clicks through the sound repo editor GUI in ACE Studio.
  • Added a fix for changing the radio bus names in the Intercom bus service which was previously creating unnecessary duplicates.
  • Added a fix for duplicate hostname support.
  • Added the ability to handle a larger number of ACENet channels. This number may vary depending on system configuration.
  • Added a fix for setting specific configurations of the DIS Gateway INI which caused the Studio Domain and Radio helpers to incorrectly report site and host IDs.
  • Fixed the loud pops caused by lost beat packets on heavily loaded Targets.
  • Added a fix for missing ACENet devices after re-generating the ACE Studio readiness layout.
  • Fixed a bug in the playsound that cause long sounds to play twice if the buffer was not set to true.
  • Added a fix to the ramp up counter for noise caused after 33 days.
  • Added a fix for the Terrain server extended responses.
  • Improved RMS Show Projects page for usability.
  • Added an additional argument to the terrain server query tool to be able to specify the client interface. If interface is not specified, it defaults to eth0.
  • Added a fix for the RMS ACENet page which when viewed caused the CPU usage to spike.
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